In the mini game that follows, note carefully the notches in the knob and the hole and their positions. Read the following indented paragraph if you want to find out how; if not, skip it. If you still have the Snow Globe, you can sell it to Betty. Open it up to find a Christmas card saying that the items in the box were things that his dad had in his suitcase when he was killed. There is also dialogue that never happens during the gameplay but is described in the novel for example, Claire commenting on your high score on the Pinkie Rabbit game on Christmas Eve.
Kyle asks about the drawing. Talk to Dylan and ask if he went to the cafe. Arrows will appear in the upper corners; tap those to rotate the piece. . Do this until you manage to snag the penny. As if to counteract this, the story has far more direction in Last Window. Since when've we been close friends? He says he actually can't think of any place to take Betty.
His friend Billy used to live there. Time to head to the third floor to talk with those guys. Following shortly behind him is Mags, who demands to know what's going on. On the fourth floor, talk to Dylan. Go to your inventory, select the Tape Measure, tap Use, then tap the ring. Talk to Frank, who'll say that Tony called him up to the fourth floor.
The phone rings and Mila answers it. After Sidney leaves, examine the table and the newspaper lying on it. Betty says she thinks so, but then she reveals that she and Rex aren't speaking anymore. In the mini game that follows, tap either the right or left edge of the tape and it will start coming off. Go upstairs to the third floor. Charles chews you out about not remembering his name, then asks about the alarm bell. When she insists it's the truth, tap Inquire and choose: --- Did you borrow it for Rex? There's something about that room that sets it apart from the others on the fourth floor.
He unwraps it to find a portrait of himself, drawn by Mila. He asks to hold on to the ring for a bit. Rachel finalizes plans for dinner tomorrow night with Mila. Kyle, being the nice guy he is, tries to dust off the frame, which causes the puzzle to crash to the floor and some of the pieces to fall out. When she tells Kyle not to listen to that rat Rex, choose: --- You have to make me believe The rest of the questions should be straightforward. When that's done, Kyle automatically goes into the hallway. Kyle talks to Rachel about the strange order sheet and his run-in with Rex.
Mila gives him a present from Rachel -- a wine bottle wrapped in festive red cellophane. In the mini game that follows, tap the glowing dot and pull out the tape measure until it's about 1. If you didn't ask Claire or Sidney about this when you first came in, Sidney will then say Marie usually sits at the table by the tree when she comes to the cafe. She says both Charles and Dylan sat there and that there might have been others, but she doesn't remember. He tries to warn her about him.
Looks like it's time for you to head to the basement. Ed talks about Frank and the incident 13 years ago. Ask why Dylan might be able to help. Kyle sees something engraved in the ring. He lampshades it at one point by commenting on how little time it takes for him to pick his outfit. Kyle recognizes him -- it's Rex Foster.
That period detail comes crashing together with classic detective tropes and unusual aesthetic delivery to create a world - where femme fatales and gruff-talking dead-beats populate Last Window's drab, dilapidated corridors - that's instantly, strikingly appealing. He refuses to apologize to Tony until he gets the tape back. Looks like you've found the cause of Betty's upset. Turns out Marie's worried about her door having only a single lock and she doesn't feel safe. When Dylan asks why Kyle wants to borrow his magnifying glass, choose: --- I want to check out a crystal Kyle leads Dylan to believe that he's a collector. It's Kyle's mom, who asks who the girl was who answered the phone. I find it easier to knock, because trying to double-tap something as tiny as that buzzer is difficult.
Head toward the door and the buzzer sounds. Kyle guesses Betty's not telling him something, so head back to 203. Note that Betty won't open up unless you find the dress first. Now go to your inventory, choose the Thread, tap Combine, then choose the Safety Pin, and tap Confirm. Kyle asks if he knows anything about what happened 13 years ago and about the Scarlet Star. Sidney enters the conversation and they talk about Tony.
In the mini game that follows, tap a piece to choose it. Kyle warns him to come clean. Head back to Kyle's entertainment center and examine the bottle sitting on top of the chest of drawers. Kyle then asks if Dylan's noticed anything out of place lately. Don't hold it against me. Kyle talks to him about the angel puzzle, then leaves.